Ubuntu Protector & Destroyer

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This is a version of the activity Ego-AlterEgo Karl Rohnke wrote up in Funn 'n Games (or FUNN Stuff before that). With the help of Scott Moulton, we have an Ubuntu twist on the activity. We like how the Ubuntu Card deflects the emotion from the people to the imagery on the cards and adds a layer to the discussion.

Have every group member stand in a circle while holding an Ubuntu Card single image facing out toward the group. Ask each person to secretly choose a Ubuntu Card image to represent their "Protector" and then to secretly choose an image to represent their "Destroyer". On Go, each player must attempt to keep the person holding their protector image between themselves and their destroyer image. I might recommend a fast walking place. This tends to be a fun, quick and confusing exercise. Take time to talk about strategies, success and struggles participants encountered. Ask why they picked certain images to represent those roles.

You can play several rounds changing the rules slightly each round to bring up different discussion points.

Try changing the name of the "Destroyer" image to the "Bully" image. How does that effect the game? Did that feel different? How does a victim feel when they see their bully in school?

Try changing roles. Instead of choosing a "Protector" and a "Bully", have each person play the role of the "Protector". Have them secretly choose an image to represent a "Victim of Bullying" and other to represent the "Bully". This version tends to look a bit like a mosh pit with all participants rushing into the middle to aware of what your group can handle. After this version, you can ask about strategies and differences. You can ask about who they have as protectors or who they protect in life.

I Got That!

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Give a card to everyone in the group. Have players hold their card in front of them so that other players can see the single image side. The cardholder should be able to see their multi image side. While the game is played, the group should mingle about with the other players. The object is to find a match between something on your multi-image side and other player's single image. If find a match, yell out "I got that!" Continue mingling and finding matches.

Back to Back (or Face to Face)

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Give a card to everyone in the group. Have the group get into pairs. Partners stand back to back while looking at their multi-image side. Partners alternate asking yes/no questions in attempts to figure out what the common image is on the cards. They may not say the names of any of the objects, only descriptive questions (Do you have something red? Do you have an animal?). When the partner pair are sure they of found the match they can guess. Switch cards and switch partners.

Variation: With larger groups, it can get too loud to hear standing back to back. Have partners face each other, looking at the multi-image side so that their partner cannot see it.

Ubuntu Categories

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This is a great large group mingle activity. Give each participant a card. Looking at the single image side, ask the group to get into groups based on the image on the card. Leave the instructions open ended. This allows the group to decide what groups they will get into.

Do they go by color, shape, use, description, etc? How many people switch groups? What is the largest group? Do any groups fit within other groups?

Toy or Tool

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This activity creates some interesting conversations about perspective and perceptions in a large group but can be played with smaller groups as well.
Place a rope in the middle of the room or delineate the 2 sides of the play space in some way. Each person in the group should have an Ubuntu Card. Looking at the Single Image side, participants should decide if they think the image is of a tool or a toy. The facilitator can then ask everyone who identified a tool to move to one side of the space and all that identified a toy to move to the other side. If playing with a small group you can trade out cards for new cards and play again.

The strength of this activity is in the conversation after participants choose toy or tool. Is everyone in agreement or do people see things differently?

Am I the Butterfly?

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For any size group. Played with the Single image side.

Give a card to everyone in the group. Be sure no one looks at the single image side of their card. Have participants hold the card to their forehead so that everyone else can see the single image but they cannot. Participants mingle around the group asking yes/no questions in an attempt to figure out what card they have. (Am I an animal?, Am I a toy?, Am I red?)
This activity works well after they have played with the cards a bit as they are starting to get comfortable with the images and have committed many of them to memory.
If you do this early on, groups will have difficulty basing questions on characteristics of the specific images but may be able to figure it out solely based on a 20 questions style questioning.